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3D, Animation and Gaming Books, eBooks, Tutorials and Videos
Focal Press publishes the best 3D, Animation and Gaming books covering Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Game Design, Game Programming, Game Art, Drawing and more. Our books are written by creative experts for creative people.
Focal Press Tradigital Books
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Bestsellers
Producing Animation, Second Edition
By
Catherine Winder, Zahra Dowlatabadi and Tracey Miller-Zarneke Producing Animation is a comprehensive guide to the production industry - a complete guide to identifying, pitching, developing, and producing an animated show with detailed resources for production planning, budgeting, scheduling, tracking, delivering, marketing, and distribution.
3ds Max Modeling for Games: Volume II
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Andrew Gahan Create stunning commercial-grade game art with these incredible modeling, texturing, lighting and renderingtechniques for the latest version of 3ds Max 20XX.Volume II presentsa new approach: covers comic-style art (a la Pixar)withnew tutorials,techniques, and galleries.
Focal Press TV
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Finally a Maya book for animators! Maya is one of the top 2 software tools available today for animation with 600,000 registered users.Eric Luhta (professional animator) offerswalk-throughs of battle-tested essentialtechniques that will save you time and frustration. Revised for latest release of Maya,"How to Cheat in Maya"provides classic character animation techniques within a Maya framework.
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Tony White's Animator's Notebook PDF series offer something new: a LIVING book, where pages can be read like a book but they are not static like a book. They come to life with full animations that leap from the page with just a quick click of the mouse.
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